Combat arms classic player seach6/1/2023 ![]() Tanking with a heavy vest, helmet, and a machine gun is favored (mostly by Bravo, who must defend), but alternatively light and manoueverable gear, using a Submachine Gun, a Light Vest, and a speed boosting cap (mostly by Alpha, to dodge around the heavier Bravo members to get to the bomb) can be used. In this Game Mode, most players use either a tanking build or a speed build. The Search and Destroy goal limit can be set to 3, 5, 7, or 9 rounds by the Room Master. Bravo wins by defusing the bomb or eliminating all of Alpha before they can plant the bomb. Alpha wins by either killing off Bravo or letting the bomb's timer run out. Eliminating all Alpha members is a secondary, although most of the time easier, goal.ĭuring the match, if a player dies he/she cannot respawn in that round, but may become an inactive spectator. Many Alpha players will swoop in on Bravo players while a defuse is in progress. To defuse a bomb, simply aim at the bomb and hold down your action key, which is by default the "E" key. ![]() During this time, Bravo's primary role is to defuse the bomb, which will cause Alpha to lose. To plant a bomb, a player must be in (or close enough to) the Bomb Plant circle and swap to his/her Mission Item (by pressing 6), then hold the left mouse button for 6 seconds. There are always two points where Alpha can choose to plant a bomb, and Bravo is tasked with defending each one. In each of the available maps, the map is divided into two sections: Alpha (A) and Bravo (B). Bravo, as the defense, must either prevent the bomb from being planted, or defuse it before it explodes. The goal of Alpha Team, which is offense, is to plant a bomb in Bravo Team's base, and defend it until it detonates. Here, Alpha and Bravo Teams must face-off against one another in order to meet their objectives. Search and Destroy is one of the original game modes released in Combat Arms. The team that reaches the set number of round wins first wins the match! The team that achieves their objective, either by detonating or defusing the bomb or by wiping out the opposing team, wins the round. Each round, one team must plant and detonate a bomb at the target site while the other team defends the site. ![]() Regular: Below Average (Clan Matches: High) 3 minutes per round, 40 seconds once bomb has been planted
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